Bring design up-to-date with 2019 standards

This commit is contained in:
Dean Herbert
2020-03-03 19:14:44 +09:00
parent 1b355d02d6
commit e678a068b6
18 changed files with 168 additions and 258 deletions

View File

@ -13,7 +13,6 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Screens.Menu;
using osuTK;
@ -262,7 +261,7 @@ namespace osu.Game.Tournament.Components
static void cp(SpriteText s, Color4 colour)
{
s.Colour = colour;
s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15);
s.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 15);
}
for (var i = 0; i < tuples.Length; i++)
@ -278,9 +277,9 @@ namespace osu.Game.Tournament.Components
});
}
AddText(new OsuSpriteText { Text = heading }, s => cp(s, OsuColour.Gray(0.33f)));
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, OsuColour.Gray(0.33f)));
AddText(" ", s => cp(s, OsuColour.Gray(0.33f)));
AddText(new OsuSpriteText { Text = content }, s => cp(s, OsuColour.Gray(0.5f)));
AddText(new TournamentSpriteText { Text = content }, s => cp(s, OsuColour.Gray(0.5f)));
}
}
}