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https://github.com/osukey/osukey.git
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Bring design up-to-date with 2019 standards
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@ -5,9 +5,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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@ -30,7 +30,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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new TournamentLogo(),
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new RoundDisplay
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{
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Y = 10,
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Y = 5,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.TopCentre,
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},
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@ -51,9 +51,6 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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private readonly TeamColour teamColour;
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private readonly Color4 red = new Color4(129, 68, 65, 255);
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private readonly Color4 blue = new Color4(41, 91, 97, 255);
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
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private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
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@ -106,7 +103,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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private void teamChanged(TournamentTeam team)
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{
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var colour = teamColour == TeamColour.Red ? red : blue;
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var colour = teamColour == TeamColour.Red ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
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var flip = teamColour != TeamColour.Red;
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InternalChildren = new Drawable[]
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@ -169,7 +166,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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Children = new Drawable[]
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{
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Flag,
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new OsuSpriteText
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new TournamentSpriteText
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{
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Text = team?.FullName.Value.ToUpper() ?? "???",
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X = (flip ? -1 : 1) * 90,
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@ -188,10 +185,31 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private readonly TournamentSpriteText text;
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public RoundDisplay()
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{
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Width = 200;
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Height = 20;
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Masking = true;
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CornerRadius = 10;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = OsuColour.Gray(0.18f),
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RelativeSizeAxes = Axes.Both,
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},
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text = new TournamentSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = Color4.White,
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Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 16),
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},
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};
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}
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[BackgroundDependencyLoader]
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@ -201,20 +219,8 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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currentMatch.BindTo(ladder.CurrentMatch);
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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InternalChildren = new Drawable[]
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{
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = Color4.White,
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Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round",
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Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 18),
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},
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};
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
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text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
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}
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}
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}
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