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Rename EasingTypes to Easing
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@ -42,7 +42,7 @@ namespace osu.Game.Graphics.Containers
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{
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if (!parallaxEnabled)
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{
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content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
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content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
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content.Scale = new Vector2(1 + ParallaxAmount);
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}
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};
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@ -57,7 +57,7 @@ namespace osu.Game.Graphics.Containers
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if (parallaxEnabled)
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{
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Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2;
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content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
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content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, Easing.OutQuint);
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content.Scale = new Vector2(1 + ParallaxAmount);
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}
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