Rename EasingTypes to Easing

This commit is contained in:
Thomas Müller
2017-07-22 20:50:25 +02:00
parent c08cb43b9c
commit e68675f970
121 changed files with 450 additions and 450 deletions

View File

@ -29,14 +29,14 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad);
ActiveCursor.ScaleTo(1.2f, 100, Easing.OutQuad);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (!state.Mouse.HasMainButtonPressed)
ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad);
ActiveCursor.ScaleTo(1, 200, Easing.OutQuad);
return base.OnMouseUp(state, args);
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
if (diff > 180) diff -= 360;
degrees = ActiveCursor.Rotation + diff;
ActiveCursor.RotateTo(degrees, 600, EasingTypes.OutQuint);
ActiveCursor.RotateTo(degrees, 600, Easing.OutQuint);
}
return base.OnMouseMove(state);
@ -49,10 +49,10 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(0.90f, 800, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.Alpha = 0;
((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, EasingTypes.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
@ -62,9 +62,9 @@ namespace osu.Game.Graphics.Cursor
{
dragging = false;
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint);
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), EasingTypes.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic);
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, Easing.OutQuint);
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), Easing.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, Easing.OutElastic);
}
return base.OnMouseUp(state, args);
@ -72,21 +72,21 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnClick(InputState state)
{
((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, EasingTypes.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
return base.OnClick(state);
}
protected override void PopIn()
{
ActiveCursor.FadeTo(1, 250, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(1, 400, EasingTypes.OutQuint);
ActiveCursor.FadeTo(1, 250, Easing.OutQuint);
ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
}
protected override void PopOut()
{
ActiveCursor.FadeTo(0, 900, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(0, 500, EasingTypes.In);
ActiveCursor.FadeTo(0, 900, Easing.OutQuint);
ActiveCursor.ScaleTo(0, 500, Easing.In);
}
public class Cursor : Container

View File

@ -37,7 +37,7 @@ namespace osu.Game.Graphics.Cursor
if (IsPresent)
{
AutoSizeDuration = 250;
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
}
else
AutoSizeDuration = 0;
@ -48,7 +48,7 @@ namespace osu.Game.Graphics.Cursor
public OsuTooltip()
{
AutoSizeEasing = EasingTypes.OutQuint;
AutoSizeEasing = Easing.OutQuint;
CornerRadius = 5;
Masking = true;
@ -83,10 +83,10 @@ namespace osu.Game.Graphics.Cursor
protected override void PopIn()
{
instantMovement |= !IsPresent;
this.FadeIn(500, EasingTypes.OutQuint);
this.FadeIn(500, Easing.OutQuint);
}
protected override void PopOut() => this.Delay(150).FadeOut(500, EasingTypes.OutQuint);
protected override void PopOut() => this.Delay(150).FadeOut(500, Easing.OutQuint);
public override void Move(Vector2 pos)
{
@ -97,7 +97,7 @@ namespace osu.Game.Graphics.Cursor
}
else
{
this.MoveTo(pos, 200, EasingTypes.OutQuint);
this.MoveTo(pos, 200, Easing.OutQuint);
}
}
}