Rename EasingTypes to Easing

This commit is contained in:
Thomas Müller
2017-07-22 20:50:25 +02:00
parent c08cb43b9c
commit e68675f970
121 changed files with 450 additions and 450 deletions

View File

@ -155,11 +155,11 @@ namespace osu.Game.Overlays
textLine3.Text = shortcut.ToUpper();
box.Animate(
b => b.FadeIn(500, EasingTypes.OutQuint),
b => b.ResizeHeightTo(height, 500, EasingTypes.OutQuint)
b => b.FadeIn(500, Easing.OutQuint),
b => b.ResizeHeightTo(height, 500, Easing.OutQuint)
).Then(
b => b.FadeOutFromOne(1500, EasingTypes.InQuint),
b => b.ResizeHeightTo(height_contracted, 1500, EasingTypes.InQuint)
b => b.FadeOutFromOne(1500, Easing.InQuint),
b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint)
);
int optionCount = 0;
@ -231,13 +231,13 @@ namespace osu.Game.Overlays
{
if (glowing)
{
fill.FadeColour(glowingColour, transition_speed, EasingTypes.OutQuint);
FadeEdgeEffectTo(glow_strength, transition_speed, EasingTypes.OutQuint);
fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint);
FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, transition_speed, EasingTypes.OutQuint);
fill.FadeColour(idleColour, transition_speed, EasingTypes.OutQuint);
FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint);
fill.FadeColour(idleColour, transition_speed, Easing.OutQuint);
}
}