Rename EasingTypes to Easing

This commit is contained in:
Thomas Müller
2017-07-22 20:50:25 +02:00
parent c08cb43b9c
commit e68675f970
121 changed files with 450 additions and 450 deletions

View File

@ -128,14 +128,14 @@ namespace osu.Game.Screens.Menu
bool rightward = beatIndex % 2 == 1;
double duration = timingPoint.BeatLength / 2;
icon.RotateTo(rightward ? 10 : -10, duration * 2, EasingTypes.InOutSine);
icon.RotateTo(rightward ? 10 : -10, duration * 2, Easing.InOutSine);
icon.Animate(
i => i.MoveToY(-10, duration, EasingTypes.Out),
i => i.ScaleTo(1, duration, EasingTypes.Out)
i => i.MoveToY(-10, duration, Easing.Out),
i => i.ScaleTo(1, duration, Easing.Out)
).Then(
i => i.MoveToY(0, duration, EasingTypes.In),
i => i.ScaleTo(new Vector2(1, 0.9f), duration, EasingTypes.In)
i => i.MoveToY(0, duration, Easing.In),
i => i.ScaleTo(new Vector2(1, 0.9f), duration, Easing.In)
);
}
@ -145,25 +145,25 @@ namespace osu.Game.Screens.Menu
sampleHover?.Play();
box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
box.ScaleTo(new Vector2(1.5f, 1), 500, Easing.OutElastic);
double duration = TimeUntilNextBeat;
icon.ClearTransforms();
icon.RotateTo(10, duration, EasingTypes.InOutSine);
icon.ScaleTo(new Vector2(1, 0.9f), duration, EasingTypes.Out);
icon.RotateTo(10, duration, Easing.InOutSine);
icon.ScaleTo(new Vector2(1, 0.9f), duration, Easing.Out);
return true;
}
protected override void OnHoverLost(InputState state)
{
icon.ClearTransforms();
icon.RotateTo(0, 500, EasingTypes.Out);
icon.MoveTo(Vector2.Zero, 500, EasingTypes.Out);
icon.ScaleTo(Vector2.One, 200, EasingTypes.Out);
icon.RotateTo(0, 500, Easing.Out);
icon.MoveTo(Vector2.Zero, 500, Easing.Out);
icon.ScaleTo(Vector2.One, 200, Easing.Out);
if (State == ButtonState.Expanded)
box.ScaleTo(new Vector2(1, 1), 500, EasingTypes.OutElastic);
box.ScaleTo(new Vector2(1, 1), 500, Easing.OutElastic);
}
[BackgroundDependencyLoader]
@ -176,13 +176,13 @@ namespace osu.Game.Screens.Menu
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
boxHoverLayer.FadeTo(0.1f, 1000, EasingTypes.OutQuint);
boxHoverLayer.FadeTo(0.1f, 1000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
boxHoverLayer.FadeTo(0, 1000, EasingTypes.OutQuint);
boxHoverLayer.FadeTo(0, 1000, Easing.OutQuint);
return base.OnMouseUp(state, args);
}
@ -214,7 +214,7 @@ namespace osu.Game.Screens.Menu
boxHoverLayer.ClearTransforms();
boxHoverLayer.Alpha = 0.9f;
boxHoverLayer.FadeOut(800, EasingTypes.OutExpo);
boxHoverLayer.FadeOut(800, Easing.OutExpo);
}
public override bool HandleInput => state != ButtonState.Exploded && box.Scale.X >= 0.8f;
@ -246,23 +246,23 @@ namespace osu.Game.Screens.Menu
switch (ContractStyle)
{
default:
box.ScaleTo(new Vector2(0, 1), 500, EasingTypes.OutExpo);
box.ScaleTo(new Vector2(0, 1), 500, Easing.OutExpo);
this.FadeOut(500);
break;
case 1:
box.ScaleTo(new Vector2(0, 1), 400, EasingTypes.InSine);
box.ScaleTo(new Vector2(0, 1), 400, Easing.InSine);
this.FadeOut(800);
break;
}
break;
case ButtonState.Expanded:
const int expand_duration = 500;
box.ScaleTo(new Vector2(1, 1), expand_duration, EasingTypes.OutExpo);
box.ScaleTo(new Vector2(1, 1), expand_duration, Easing.OutExpo);
this.FadeIn(expand_duration / 6f);
break;
case ButtonState.Exploded:
const int explode_duration = 200;
box.ScaleTo(new Vector2(2, 1), explode_duration, EasingTypes.OutExpo);
box.ScaleTo(new Vector2(2, 1), explode_duration, Easing.OutExpo);
this.FadeOut(explode_duration / 4f * 3);
break;
}

View File

@ -224,13 +224,13 @@ namespace osu.Game.Screens.Menu
{
case MenuState.Exit:
case MenuState.Initial:
buttonAreaBackground.ScaleTo(Vector2.One, 500, EasingTypes.Out);
buttonAreaBackground.ScaleTo(Vector2.One, 500, Easing.Out);
buttonArea.FadeOut(300);
osuLogo.Delay(150)
.Schedule(() => toolbar?.Hide())
.ScaleTo(1, 800, EasingTypes.OutExpo)
.MoveTo(Vector2.Zero, 800, EasingTypes.OutExpo);
.ScaleTo(1, 800, Easing.OutExpo)
.MoveTo(Vector2.Zero, 800, Easing.OutExpo);
foreach (Button b in buttonsTopLevel)
b.State = ButtonState.Contracted;
@ -247,11 +247,11 @@ namespace osu.Game.Screens.Menu
sampleBack?.Play();
break;
case MenuState.TopLevel:
buttonAreaBackground.ScaleTo(Vector2.One, 200, EasingTypes.Out);
buttonAreaBackground.ScaleTo(Vector2.One, 200, Easing.Out);
var sequence = osuLogo
.ScaleTo(0.5f, 200, EasingTypes.In)
.MoveTo(buttonFlow.DrawPosition, 200, EasingTypes.In);
.ScaleTo(0.5f, 200, Easing.In)
.MoveTo(buttonFlow.DrawPosition, 200, Easing.In);
if (fromInitial && osuLogo.Scale.X > 0.5f)
sequence.OnComplete(o =>
@ -276,7 +276,7 @@ namespace osu.Game.Screens.Menu
b.State = ButtonState.Expanded;
break;
case MenuState.EnteringMode:
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, EasingTypes.InSine);
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
buttonsPlay.ForEach(b => b.ContractStyle = 1);

View File

@ -134,8 +134,8 @@ namespace osu.Game.Screens.Menu
logo.ScaleTo(0.4f);
logo.FadeOut();
logo.ScaleTo(1, 4400, EasingTypes.OutQuint);
logo.FadeIn(20000, EasingTypes.OutQuint);
logo.ScaleTo(1, 4400, Easing.OutQuint);
logo.FadeIn(20000, Easing.OutQuint);
}
protected override void OnSuspending(Screen next)

View File

@ -118,10 +118,10 @@ namespace osu.Game.Screens.Menu
buttons.State = MenuState.EnteringMode;
Content.FadeOut(length, EasingTypes.InSine);
Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine);
Content.FadeOut(length, Easing.InSine);
Content.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
sideFlashes.FadeOut(length / 4, EasingTypes.OutQuint);
sideFlashes.FadeOut(length / 4, Easing.OutQuint);
}
protected override void OnResuming(Screen last)
@ -137,10 +137,10 @@ namespace osu.Game.Screens.Menu
buttons.State = MenuState.TopLevel;
Content.FadeIn(length, EasingTypes.OutQuint);
Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint);
Content.FadeIn(length, Easing.OutQuint);
Content.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
sideFlashes.FadeIn(length / 4, EasingTypes.InQuint);
sideFlashes.FadeIn(length / 4, Easing.InQuint);
}
protected override bool OnExiting(Screen next)

View File

@ -92,7 +92,7 @@ namespace osu.Game.Screens.Menu
{
d.FadeTo(Math.Max(0, ((d.Equals(leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time)
.Then()
.FadeOut(beatLength, EasingTypes.In);
.FadeOut(beatLength, Easing.In);
}
}
}

View File

@ -240,27 +240,27 @@ namespace osu.Game.Screens.Menu
this.Delay(early_activation).Schedule(() => sampleBeat.Play());
logoBeatContainer
.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, EasingTypes.Out)
.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, Easing.Out)
.Then()
.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
.ScaleTo(1, beatLength * 2, Easing.OutQuint);
ripple.ClearTransforms();
ripple
.ScaleTo(logoAmplitudeContainer.Scale)
.ScaleTo(logoAmplitudeContainer.Scale * (1 + 0.04f * amplitudeAdjust), beatLength, EasingTypes.OutQuint)
.FadeTo(0.15f * amplitudeAdjust).FadeOut(beatLength, EasingTypes.OutQuint);
.ScaleTo(logoAmplitudeContainer.Scale * (1 + 0.04f * amplitudeAdjust), beatLength, Easing.OutQuint)
.FadeTo(0.15f * amplitudeAdjust).FadeOut(beatLength, Easing.OutQuint);
if (effectPoint.KiaiMode && flashLayer.Alpha < 0.4f)
{
flashLayer.ClearTransforms();
flashLayer
.FadeTo(0.2f * amplitudeAdjust, early_activation, EasingTypes.Out)
.FadeTo(0.2f * amplitudeAdjust, early_activation, Easing.Out)
.Then()
.FadeOut(beatLength);
visualizer.ClearTransforms();
visualizer
.FadeTo(0.9f * amplitudeAdjust, early_activation, EasingTypes.Out)
.FadeTo(0.9f * amplitudeAdjust, early_activation, Easing.Out)
.Then()
.FadeTo(0.5f, beatLength);
}
@ -274,7 +274,7 @@ namespace osu.Game.Screens.Menu
const float velocity_adjust_cutoff = 0.98f;
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value.Track?.CurrentAmplitudes.Maximum ?? 0 : 0;
logoAmplitudeContainer.ScaleTo(1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 75, EasingTypes.OutQuint);
logoAmplitudeContainer.ScaleTo(1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 75, Easing.OutQuint);
if (maxAmplitude > velocity_adjust_cutoff)
triangles.Velocity = 1 + Math.Max(0, maxAmplitude - velocity_adjust_cutoff) * 50;
@ -286,13 +286,13 @@ namespace osu.Game.Screens.Menu
{
if (!Interactive) return false;
logoBounceContainer.ScaleTo(0.9f, 1000, EasingTypes.Out);
logoBounceContainer.ScaleTo(0.9f, 1000, Easing.Out);
return true;
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
logoBounceContainer.ScaleTo(1f, 500, EasingTypes.OutElastic);
logoBounceContainer.ScaleTo(1f, 500, Easing.OutElastic);
return true;
}
@ -304,7 +304,7 @@ namespace osu.Game.Screens.Menu
flashLayer.ClearTransforms();
flashLayer.Alpha = 0.4f;
flashLayer.FadeOut(1500, EasingTypes.OutExpo);
flashLayer.FadeOut(1500, Easing.OutExpo);
Action?.Invoke();
return true;
@ -314,18 +314,18 @@ namespace osu.Game.Screens.Menu
{
if (!Interactive) return false;
logoHoverContainer.ScaleTo(1.1f, 500, EasingTypes.OutElastic);
logoHoverContainer.ScaleTo(1.1f, 500, Easing.OutElastic);
return true;
}
protected override void OnHoverLost(InputState state)
{
logoHoverContainer.ScaleTo(1, 500, EasingTypes.OutElastic);
logoHoverContainer.ScaleTo(1, 500, Easing.OutElastic);
}
public void Impact()
{
impactContainer.FadeOutFromOne(250, EasingTypes.In);
impactContainer.FadeOutFromOne(250, Easing.In);
impactContainer.ScaleTo(0.96f);
impactContainer.ScaleTo(1.12f, 250);
}