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Rename EasingTypes to Easing
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@ -296,7 +296,7 @@ namespace osu.Game.Screens.Tournament
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}
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}
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private void speedTo(float value, double duration = 0, EasingTypes easing = EasingTypes.None) =>
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private void speedTo(float value, double duration = 0, Easing easing = Easing.None) =>
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this.TransformTo(nameof(speed), value, duration, easing);
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private enum ScrollState
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