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Rename EasingTypes to Easing
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@ -106,8 +106,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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tracking = value;
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follow.ScaleTo(tracking ? 2.8f : 1, 300, EasingTypes.OutQuint);
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follow.FadeTo(tracking ? 0.2f : 0, 300, EasingTypes.OutQuint);
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follow.ScaleTo(tracking ? 2.8f : 1, 300, Easing.OutQuint);
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follow.FadeTo(tracking ? 0.2f : 0, 300, Easing.OutQuint);
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}
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}
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@ -128,12 +128,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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background.FinishTransforms(false, nameof(Alpha));
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background
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.FadeTo(tracking_alpha + 0.2f, 60, EasingTypes.OutExpo)
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.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
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.Then()
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.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
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.FadeTo(tracking_alpha, 250, Easing.OutQuint);
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}
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this.RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
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this.RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, Easing.OutExpo);
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}
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}
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}
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