mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Rename EasingTypes to Easing
This commit is contained in:
@ -150,11 +150,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
expandingRing
|
||||
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||
.Then()
|
||||
.FadeTo(completion / 8, 2000, EasingTypes.OutQuint);
|
||||
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
||||
|
||||
symbol.RotateTo((float)(completion * HitObject.Duration / 8), 4000, EasingTypes.OutQuint);
|
||||
symbol.RotateTo((float)(completion * HitObject.Duration / 8), 4000, Easing.OutQuint);
|
||||
|
||||
expandingRing.ScaleTo(1f + Math.Min(target_ring_scale - 1f, (target_ring_scale - 1f) * completion * 1.3f), 260, EasingTypes.OutQuint);
|
||||
expandingRing.ScaleTo(1f + Math.Min(target_ring_scale - 1f, (target_ring_scale - 1f) * completion * 1.3f), 260, Easing.OutQuint);
|
||||
|
||||
if (userHits == HitObject.RequiredHits)
|
||||
{
|
||||
@ -186,8 +186,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
double untilStartTime = HitObject.StartTime - Time.Current;
|
||||
double untilJudgement = untilStartTime + Judgement.TimeOffset + HitObject.Duration;
|
||||
|
||||
targetRing.Delay(untilStartTime - preempt).ScaleTo(target_ring_scale, preempt * 4, EasingTypes.OutQuint);
|
||||
this.Delay(untilJudgement).FadeOut(out_transition_time, EasingTypes.Out);
|
||||
targetRing.Delay(untilStartTime - preempt).ScaleTo(target_ring_scale, preempt * 4, Easing.OutQuint);
|
||||
this.Delay(untilJudgement).FadeOut(out_transition_time, Easing.Out);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
|
Reference in New Issue
Block a user