Fix test failure due to polluted bindable value from previous test

This commit is contained in:
Dean Herbert 2020-12-18 16:33:55 +09:00
parent bdfeb55dec
commit e6a38ffbce

View File

@ -11,7 +11,7 @@ namespace osu.Game.Tests.Visual
public abstract class MultiplayerTestScene : ScreenTestScene public abstract class MultiplayerTestScene : ScreenTestScene
{ {
[Cached] [Cached]
private readonly Bindable<Room> currentRoom = new Bindable<Room>(new Room()); private readonly Bindable<Room> currentRoom = new Bindable<Room>();
protected Room Room => currentRoom.Value; protected Room Room => currentRoom.Value;
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual
[SetUp] [SetUp]
public void Setup() => Schedule(() => public void Setup() => Schedule(() =>
{ {
Room.CopyFrom(new Room()); currentRoom.Value = new Room();
}); });
} }
} }