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Merge branch 'master' into multi-queueing-modes
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@ -27,6 +27,7 @@ using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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@ -47,7 +48,7 @@ namespace osu.Game.Screens.OnlinePlay
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private ExplicitContentBeatmapPill explicitContentPill;
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private ModDisplay modDisplay;
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private readonly Bindable<BeatmapInfo> beatmap = new Bindable<BeatmapInfo>();
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private readonly Bindable<IBeatmapInfo> beatmap = new Bindable<IBeatmapInfo>();
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
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@ -101,6 +102,7 @@ namespace osu.Game.Screens.OnlinePlay
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}
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private ScheduledDelegate scheduledRefresh;
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private PanelBackground panelBackground;
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private void scheduleRefresh()
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{
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@ -110,24 +112,25 @@ namespace osu.Game.Screens.OnlinePlay
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private void refresh()
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{
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difficultyIconContainer.Child = new DifficultyIcon(beatmap.Value, ruleset.Value, requiredMods) { Size = new Vector2(32) };
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difficultyIconContainer.Child = new DifficultyIcon(Item.Beatmap.Value, ruleset.Value, requiredMods, performBackgroundDifficultyLookup: false) { Size = new Vector2(32) };
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panelBackground.Beatmap.Value = Item.Beatmap.Value;
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beatmapText.Clear();
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beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineBeatmapID.ToString(), null, text =>
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beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineID.ToString(), null, text =>
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{
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text.Truncate = true;
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text.RelativeSizeAxes = Axes.X;
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});
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authorText.Clear();
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if (Item.Beatmap?.Value?.Metadata?.Author != null)
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if (!string.IsNullOrEmpty(Item.Beatmap.Value?.Metadata.Author))
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{
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authorText.AddText("mapped by ");
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authorText.AddUserLink(Item.Beatmap.Value?.Metadata.Author);
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authorText.AddUserLink(new User { Username = Item.Beatmap.Value.Metadata.Author });
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}
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bool hasExplicitContent = Item.Beatmap.Value.BeatmapSet.OnlineInfo?.HasExplicitContent == true;
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bool hasExplicitContent = (Item.Beatmap.Value.BeatmapSet as IBeatmapSetOnlineInfo)?.HasExplicitContent == true;
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explicitContentPill.Alpha = hasExplicitContent ? 1 : 0;
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modDisplay.Current.Value = requiredMods.ToArray();
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@ -151,10 +154,9 @@ namespace osu.Game.Screens.OnlinePlay
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Alpha = 0,
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AlwaysPresent = true
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},
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new PanelBackground
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panelBackground = new PanelBackground
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{
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RelativeSizeAxes = Axes.Both,
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Beatmap = { BindTarget = beatmap }
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},
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new GridContainer
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{
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@ -187,8 +189,11 @@ namespace osu.Game.Screens.OnlinePlay
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{
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beatmapText = new LinkFlowContainer(fontParameters)
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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// workaround to ensure only the first line of text shows, emulating truncation (but without ellipsis at the end).
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// TODO: remove when text/link flow can support truncation with ellipsis natively.
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Height = OsuFont.DEFAULT_FONT_SIZE,
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Masking = true
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},
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new FillFlowContainer
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{
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@ -340,7 +345,7 @@ namespace osu.Game.Screens.OnlinePlay
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// For now, this is the same implementation as in PanelBackground, but supports a beatmap info rather than a working beatmap
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private class PanelBackground : Container // todo: should be a buffered container (https://github.com/ppy/osu-framework/issues/3222)
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{
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
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public PanelBackground()
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{
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