GameMode -> Screen.

This commit is contained in:
Dean Herbert
2017-02-17 18:59:30 +09:00
parent 366e95dd4f
commit e6ef9f67aa
44 changed files with 168 additions and 164 deletions

View File

@ -23,6 +23,10 @@ namespace osu.Desktop.Overlays
private UpdateManager updateManager;
private NotificationManager notification;
AssemblyName assembly = Assembly.GetEntryAssembly().GetName();
public bool IsReleaseBuild => assembly.Version.Major > 0;
protected override bool HideOnEscape => false;
public override bool HandleInput => false;
@ -40,14 +44,13 @@ namespace osu.Desktop.Overlays
bool isDebug = false;
Debug.Assert(isDebug = true);
var asm = Assembly.GetEntryAssembly().GetName();
string version;
if (asm.Version.Major == 0)
if (!IsReleaseBuild)
{
version = @"local " + (isDebug ? @"debug" : @"release");
}
else
version = $@"{asm.Version.Major}.{asm.Version.Minor}.{asm.Version.Build}";
version = $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
Children = new Drawable[]
{