GameMode -> Screen.

This commit is contained in:
Dean Herbert
2017-02-17 18:59:30 +09:00
parent 366e95dd4f
commit e6ef9f67aa
44 changed files with 168 additions and 164 deletions

View File

@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.GameModes.Testing;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics.Cursor;
using osu.Game.Database;
using osu.Game;
@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests
{
base.LoadComplete();
(new BackgroundModeDefault() { Depth = 10 }).Preload(this, AddInternal);
(new BackgroundScreenDefault() { Depth = 10 }).Preload(this, AddInternal);
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().