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GameMode -> Screen.
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@ -2,7 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework;
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using osu.Framework.GameModes.Testing;
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using osu.Framework.Screens.Testing;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Database;
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using osu.Game;
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@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests
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{
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base.LoadComplete();
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(new BackgroundModeDefault() { Depth = 10 }).Preload(this, AddInternal);
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(new BackgroundScreenDefault() { Depth = 10 }).Preload(this, AddInternal);
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// Have to construct this here, rather than in the constructor, because
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// we depend on some dependencies to be loaded within OsuGameBase.load().
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