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Update mock model usage to set GUID
s instead of int
s
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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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private RulesetStore rulesets;
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private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
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private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
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private readonly HashSet<Guid> eagerSelectedIDs = new HashSet<Guid>();
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private BeatmapInfo currentSelection => carousel.SelectedBeatmapInfo;
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@ -585,7 +585,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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[Test]
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public void TestHideSetSelectsCorrectBeatmap()
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{
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int? previousID = null;
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Guid? previousID = null;
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createSongSelect();
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addRulesetImportStep(0);
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AddStep("Move to last difficulty", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.Last()));
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