From e708cdf41a3d1e8be0e2cff41892d752577da097 Mon Sep 17 00:00:00 2001 From: DrabWeb Date: Tue, 30 May 2017 22:34:02 -0300 Subject: [PATCH] Level Range -> Range Range, don't use empty object initializers --- osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs | 4 ++-- osu.Game/Screens/Multiplayer/RoomInspector.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs b/osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs index 0e3ed7c1a9..7ec78cd136 100644 --- a/osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs +++ b/osu.Desktop.VisualTests/Tests/TestCaseRoomInspector.cs @@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests.Tests { base.Reset(); - var room = new Room { }; + var room = new Room(); room.Name.Value = @"My Awesome Room"; room.Host.Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" }}; room.Status.Value = new RoomStatusOpen(); @@ -71,7 +71,7 @@ namespace osu.Desktop.VisualTests.Tests AddStep(@"change room", () => { - var newRoom = new Room { }; + var newRoom = new Room(); newRoom.Name.Value = @"My New, Better Than Ever Room"; newRoom.Host.Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" }}; newRoom.Status.Value = new RoomStatusOpen(); diff --git a/osu.Game/Screens/Multiplayer/RoomInspector.cs b/osu.Game/Screens/Multiplayer/RoomInspector.cs index fc4c1e1159..25a4740698 100644 --- a/osu.Game/Screens/Multiplayer/RoomInspector.cs +++ b/osu.Game/Screens/Multiplayer/RoomInspector.cs @@ -304,7 +304,7 @@ namespace osu.Game.Screens.Multiplayer { new OsuSpriteText { - Text = "Level Range ", + Text = "Rank Range ", TextSize = 14, }, new OsuSpriteText