Use System mod type for NoMod

This commit is contained in:
Andrei Zavatski 2019-09-20 23:47:21 +03:00
parent 0d43f4e4f9
commit e7118a9272
3 changed files with 3 additions and 4 deletions

View File

@ -165,7 +165,7 @@ namespace osu.Game.Overlays.BeatmapSet
public override IconUsage Icon => FontAwesome.Solid.Ban; public override IconUsage Icon => FontAwesome.Solid.Ban;
public override ModType Type => ModType.Custom; public override ModType Type => ModType.System;
} }
} }
} }

View File

@ -10,7 +10,6 @@ namespace osu.Game.Rulesets.Mods
Conversion, Conversion,
Automation, Automation,
Fun, Fun,
System, System
Custom
} }
} }

View File

@ -101,7 +101,7 @@ namespace osu.Game.Rulesets.UI
highlightedColour = colours.PinkLight; highlightedColour = colours.PinkLight;
break; break;
case ModType.Custom: case ModType.System:
backgroundColour = colours.Gray6; backgroundColour = colours.Gray6;
highlightedColour = colours.Gray7; highlightedColour = colours.Gray7;
modIcon.Colour = colours.Yellow; modIcon.Colour = colours.Yellow;