Cache and consume IRulesetStore where feasible

This commit is contained in:
Dean Herbert
2021-12-03 18:14:44 +09:00
parent 15db1372aa
commit e75e209053
19 changed files with 40 additions and 28 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
private readonly Bindable<Room> joinedRoom = new Bindable<Room>();
[Resolved]
private RulesetStore rulesets { get; set; }
private IRulesetStore rulesets { get; set; }
[Resolved]
private BeatmapManager beatmaps { get; set; }