Fix scroll wheel being handled by base test scene

This commit is contained in:
Dean Herbert
2020-09-30 16:39:02 +09:00
parent 1dd354120b
commit e760ed8e01
2 changed files with 7 additions and 0 deletions

View File

@ -17,6 +17,8 @@ namespace osu.Game.Tests.Visual.Editing
[Cached(typeof(IBeatSnapProvider))]
private readonly EditorBeatmap editorBeatmap;
protected override bool ScrollUsingMouseWheel => false;
public TestSceneTimingScreen()
{
editorBeatmap = new EditorBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));