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Merge https://github.com/ppy/osu into channel-selection
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@ -201,11 +201,15 @@ namespace osu.Game.Overlays
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}
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}
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protected override bool OnFocus(InputState state)
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public override bool AcceptsFocus => true;
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protected override bool OnClick(InputState state) => true;
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protected override void OnFocus(InputState state)
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{
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//this is necessary as inputTextBox is masked away and therefore can't get focus :(
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InputManager.ChangeFocus(inputTextBox);
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return false;
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base.OnFocus(state);
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}
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protected override void PopIn()
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