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Rename UnmanagedHitObjectEntry -> SyntheticHitObjectEntry
"Unmanaged" was confusing because its lifetime is still managed by the HitObjectContainer.
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osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs
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19
osu.Game/Rulesets/Objects/SyntheticHitObjectEntry.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Objects
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{
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/// <summary>
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/// Created for a <see cref="DrawableHitObject"/> when only <see cref="HitObject"/> is given
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/// to make sure a <see cref="DrawableHitObject"/> is always associated with a <see cref="HitObjectLifetimeEntry"/>.
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/// </summary>
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internal class SyntheticHitObjectEntry : HitObjectLifetimeEntry
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{
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public SyntheticHitObjectEntry(HitObject hitObject)
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: base(hitObject)
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{
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}
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}
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}
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