Implement settings keywords

This commit is contained in:
Andrei Zavatski
2019-11-20 19:27:34 +03:00
parent a81c26577d
commit e820ddd3e8
10 changed files with 35 additions and 9 deletions

View File

@ -26,18 +26,21 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Show converted beatmaps",
Bindable = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
Keywords = new[] { "Converts" }
},
new SettingsSlider<double, StarSlider>
{
LabelText = "Display beatmaps from",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
KeyboardStep = 0.1f
KeyboardStep = 0.1f,
Keywords = new[] { "Stars" }
},
new SettingsSlider<double, StarSlider>
{
LabelText = "up to",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
KeyboardStep = 0.1f
KeyboardStep = 0.1f,
Keywords = new[] { "Stars" }
},
new SettingsEnumDropdown<RandomSelectAlgorithm>
{