mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Fix depth of dropped objects
This commit is contained in:
@ -36,12 +36,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||
{
|
||||
var explodingFruitContainer = new Container
|
||||
var droppedObjectContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
CatcherArea = new CatcherArea(droppedObjectContainer, difficulty)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
explodingFruitContainer,
|
||||
droppedObjectContainer,
|
||||
CatcherArea.MovableCatcher.CreateProxiedContent(),
|
||||
HitObjectContainer,
|
||||
CatcherArea,
|
||||
|
Reference in New Issue
Block a user