mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Add fade to banana's lighting as it approaches the catcher
This also avoids using the `UprightScalingContainer` (and allows for scale adjust in the process).
This commit is contained in:
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
/// A part of this piece that will be faded out while falling in the playfield.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
protected virtual BorderPiece BorderPiece => null;
|
||||
protected virtual Drawable BorderPiece => null;
|
||||
|
||||
/// <summary>
|
||||
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
|
||||
|
Reference in New Issue
Block a user