Add fade to banana's lighting as it approaches the catcher

This also avoids using the `UprightScalingContainer` (and allows for
scale adjust in the process).
This commit is contained in:
Dean Herbert
2022-10-28 18:29:55 +09:00
parent 92167afaab
commit e87b541c58
4 changed files with 22 additions and 9 deletions

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
/// A part of this piece that will be faded out while falling in the playfield.
/// </summary>
[CanBeNull]
protected virtual BorderPiece BorderPiece => null;
protected virtual Drawable BorderPiece => null;
/// <summary>
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.