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Move shadow fade logic
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@ -84,16 +84,10 @@ namespace osu.Game.Overlays
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this.rulesets = rulesets;
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}
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protected override void PopIn()
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protected override void PopOutComplete()
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{
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base.PopIn();
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FadeEdgeEffectTo(0.25f, WaveContainer.APPEAR_DURATION, Easing.In);
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}
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protected override void PopOut()
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{
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base.PopOut();
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FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => beatmapSet.Value = null);
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base.PopOutComplete();
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beatmapSet.Value = null;
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}
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protected override bool OnClick(ClickEvent e)
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