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Move shadow fade logic
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@ -28,18 +28,6 @@ namespace osu.Game.Overlays
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public const float CONTENT_X_MARGIN = 70;
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protected override void PopIn()
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{
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base.PopIn();
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FadeEdgeEffectTo(0.5f, WaveContainer.APPEAR_DURATION, Easing.In);
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}
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protected override void PopOut()
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{
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base.PopOut();
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FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
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}
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public void ShowUser(long userId) => ShowUser(new User { Id = userId });
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public void ShowUser(User user, bool fetchOnline = true)
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