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Add dynamic compile exceptions to fix skin test scenes
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@ -19,6 +19,7 @@ using osu.Framework.Graphics.Textures;
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using osu.Framework.Lists;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Database;
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using osu.Game.IO;
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@ -36,6 +37,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps.
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/// </summary>
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[ExcludeFromDynamicCompile]
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public partial class BeatmapManager : DownloadableArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>, IDisposable
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{
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/// <summary>
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