Add dynamic compile exceptions to fix skin test scenes

This commit is contained in:
Dean Herbert
2020-10-16 14:39:02 +09:00
parent c0a1f2158c
commit e89c5c3b3c
4 changed files with 8 additions and 0 deletions

View File

@ -19,6 +19,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Lists;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Formats;
using osu.Game.Database;
using osu.Game.IO;
@ -36,6 +37,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps.
/// </summary>
[ExcludeFromDynamicCompile]
public partial class BeatmapManager : DownloadableArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>, IDisposable
{
/// <summary>