diff --git a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs similarity index 78% rename from osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs rename to osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs index 445df79f6f..b0af8c503b 100644 --- a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs +++ b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditorRuleset.cs @@ -12,16 +12,16 @@ using osu.Game.Rulesets.UI.Scrolling; namespace osu.Game.Rulesets.Mania.Edit { - public class DrawableManiaEditRuleset : DrawableManiaRuleset + public class DrawableManiaEditorRuleset : DrawableManiaRuleset { public new IScrollingInfo ScrollingInfo => base.ScrollingInfo; - public DrawableManiaEditRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods) + public DrawableManiaEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods) : base(ruleset, beatmap, mods) { } - protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) + protected override Playfield CreatePlayfield() => new ManiaEditorPlayfield(Beatmap.Stages) { Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs similarity index 75% rename from osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs rename to osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs index a42f793a77..186d50716e 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaEditorPlayfield.cs @@ -7,9 +7,9 @@ using System.Collections.Generic; namespace osu.Game.Rulesets.Mania.Edit { - public class ManiaEditPlayfield : ManiaPlayfield + public class ManiaEditorPlayfield : ManiaPlayfield { - public ManiaEditPlayfield(List stages) + public ManiaEditorPlayfield(List stages) : base(stages) { } diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index d9570bf8be..2baec95c94 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Edit { public class ManiaHitObjectComposer : HitObjectComposer { - private DrawableManiaEditRuleset drawableRuleset; + private DrawableManiaEditorRuleset drawableRuleset; private ManiaBeatSnapGrid beatSnapGrid; private InputManager inputManager; @@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Mania.Edit protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) { - drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods); + drawableRuleset = new DrawableManiaEditorRuleset(ruleset, beatmap, mods); // This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it dependencies.CacheAs(drawableRuleset.ScrollingInfo); diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs similarity index 93% rename from osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs rename to osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs index b8d0637e90..7227e2b511 100644 --- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs +++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs @@ -17,18 +17,18 @@ using osuTK; namespace osu.Game.Rulesets.Osu.Edit { - public class DrawableOsuEditRuleset : DrawableOsuRuleset + public class DrawableOsuEditorRuleset : DrawableOsuRuleset { - public DrawableOsuEditRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods) + public DrawableOsuEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods) : base(ruleset, beatmap, mods) { } - protected override Playfield CreatePlayfield() => new OsuEditPlayfield(); + protected override Playfield CreatePlayfield() => new OsuEditorPlayfield(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One }; - private class OsuEditPlayfield : OsuPlayfield + private class OsuEditorPlayfield : OsuPlayfield { private Bindable hitAnimations; diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index 396fd41377..7b67d7aaf1 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Edit } protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) - => new DrawableOsuEditRuleset(ruleset, beatmap, mods); + => new DrawableOsuEditorRuleset(ruleset, beatmap, mods); protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[] {