Remove unnecessary linq count usage

This commit is contained in:
Dean Herbert
2020-01-18 15:27:21 +09:00
parent 9709b80c88
commit e8e6897603
2 changed files with 2 additions and 3 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -62,7 +61,7 @@ namespace osu.Game.Tests.Visual.UserInterface
waitForCurrent(); waitForCurrent();
pushNext(); pushNext();
waitForCurrent(); waitForCurrent();
AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2); AddAssert(@"only 2 items", () => breadcrumbs.Items.Count == 2);
AddStep(@"exit current", () => screenStack.CurrentScreen.Exit()); AddStep(@"exit current", () => screenStack.CurrentScreen.Exit());
AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen); AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen);
} }

View File

@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Select random", () => AddStep("Select random", () =>
{ {
selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count())); selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count));
}); });
AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled); AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
} }