Implement sample + addition sample reading from hit objects.

This commit is contained in:
smoogipooo
2017-04-06 09:43:47 +09:00
parent 1ef465716d
commit e903241c7b
6 changed files with 67 additions and 7 deletions

View File

@ -61,7 +61,7 @@ namespace osu.Game.Modes.Objects.Drawables
{
foreach (var bank in HitObject.SampleBanks)
foreach (var sample in bank.Samples)
samples.Add(audio.Sample.Get($@"Gameplay/{sample.Type}-hit{bank.Name}"));
samples.Add(audio.Sample.Get($@"Gameplay/{bank.Name}-hit{sample.Type.ToString().ToLower()}"));
}
private ArmedState state;