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Disable ruleset input in the editor
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@ -64,6 +64,10 @@ namespace osu.Game.Rulesets.Edit
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drawableRuleset.Playfield.PostProcess();
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}
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public override bool PropagatePositionalInputSubTree => false;
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public override bool PropagateNonPositionalInputSubTree => false;
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public PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => drawableRuleset.CreatePlayfieldAdjustmentContainer();
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protected override void Dispose(bool isDisposing)
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