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Move positional modifications to HitCirclePlacementMask
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@ -13,6 +13,7 @@ using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Masks;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Screens.Compose.Layers;
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using osu.Game.Tests.Beatmaps;
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@ -29,7 +30,10 @@ namespace osu.Game.Tests.Visual
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typeof(HitObjectComposer),
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typeof(OsuHitObjectComposer),
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typeof(HitObjectMaskLayer),
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typeof(NotNullAttribute)
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typeof(NotNullAttribute),
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typeof(HitCircleMask),
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typeof(HitCircleSelectionMask),
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typeof(HitCirclePlacementMask),
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};
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[BackgroundDependencyLoader]
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