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Fix scale ratio of gamefield.
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@ -34,19 +34,20 @@ namespace osu.Desktop.VisualTests.Tests
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ourClock.ProcessFrame();
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for (int i = 0; i < 20; i++)
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const int count = 10;
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for (int i = 0; i < count; i++)
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{
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var h = new Circle
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{
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StartTime = ourClock.CurrentTime + 1000 + i * 80,
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Position = new Vector2(i * 14),
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Position = new Vector2((i - count / 2) * 14),
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};
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Add(new DrawableCircle(h)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(1.2f),
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Depth = -i,
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State = ArmedState.Armed,
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});
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