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Move GamemodeControl to UserProfileOverlay
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@ -1,10 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Profile.Header.Components;
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using osuTK.Graphics;
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using System;
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@ -38,11 +36,5 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("set random colour", () => control.AccentColour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1));
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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control.AccentColour = colours.Seafoam;
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}
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}
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}
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