mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Merge branch 'master' into spectator-reliability
This commit is contained in:
@ -15,6 +15,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -377,7 +378,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(importedBeatmap);
|
||||
Ruleset.Value = importedBeatmap.Ruleset;
|
||||
|
||||
LoadScreen(spectatorScreen = new TestMultiSpectatorScreen(playingUsers.ToArray(), gameplayStartTime));
|
||||
LoadScreen(spectatorScreen = new TestMultiSpectatorScreen(SelectedRoom.Value, playingUsers.ToArray(), gameplayStartTime));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded && (!waitForPlayerLoad || spectatorScreen.AllPlayersLoaded));
|
||||
@ -465,8 +466,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private readonly double? gameplayStartTime;
|
||||
|
||||
public TestMultiSpectatorScreen(MultiplayerRoomUser[] users, double? gameplayStartTime = null)
|
||||
: base(users)
|
||||
public TestMultiSpectatorScreen(Room room, MultiplayerRoomUser[] users, double? gameplayStartTime = null)
|
||||
: base(room, users)
|
||||
{
|
||||
this.gameplayStartTime = gameplayStartTime;
|
||||
}
|
||||
|
Reference in New Issue
Block a user