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Fix incorrect application layer causing completely discoloured circles
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@ -6,11 +6,18 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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{
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public partial class LegacyKiaiFlashingDrawable : BeatSyncedContainer
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{
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public Color4 KiaiGlowColour
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{
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get => flashingDrawable.Colour;
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set => flashingDrawable.Colour = value;
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}
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private readonly Drawable flashingDrawable;
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private const float flash_opacity = 0.3f;
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