Move control point colour specifications to common location and use for formatting timing screen table

This commit is contained in:
Dean Herbert
2020-10-01 19:29:34 +09:00
parent fcccce8b4e
commit e96e30a19d
10 changed files with 57 additions and 12 deletions

View File

@ -3,6 +3,8 @@
using osu.Framework.Bindables;
using osu.Game.Audio;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.ControlPoints
{
@ -16,6 +18,8 @@ namespace osu.Game.Beatmaps.ControlPoints
SampleVolumeBindable = { Disabled = true }
};
public override Color4 GetRepresentingColour(OsuColour colours) => colours.Pink;
/// <summary>
/// The default sample bank at this control point.
/// </summary>