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Add timing distribution to OsuScoreProcessor
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@ -129,6 +129,12 @@ namespace osu.Game.Rulesets.Scoring
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}
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updateScore();
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OnResultApplied(result);
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}
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protected virtual void OnResultApplied(JudgementResult result)
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{
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}
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protected sealed override void RevertResultInternal(JudgementResult result)
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@ -154,6 +160,12 @@ namespace osu.Game.Rulesets.Scoring
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}
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updateScore();
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OnResultReverted(result);
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}
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protected virtual void OnResultReverted(JudgementResult result)
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{
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}
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private void updateScore()
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