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Use new population methods and implement osu! ruleset actions
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.UI
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protected override Playfield<OsuHitObject, OsuJudgement> CreatePlayfield() => new OsuPlayfield();
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protected override PassThroughInputManager CreateActionMappingInputManager() => new OsuKeyConversionInputManager();
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protected override PassThroughInputManager CreateActionMappingInputManager() => new OsuInputManager(Ruleset?.RulesetInfo);
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protected override DrawableHitObject<OsuHitObject, OsuJudgement> GetVisualRepresentation(OsuHitObject h)
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{
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