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@ -334,8 +334,8 @@ namespace osu.Game.Screens.Select
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if (e.NewValue is DummyWorkingBeatmap) return;
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if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(e.NewValue?.BeatmapInfo, false))
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// If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch
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{
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// If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch
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if (e.NewValue?.BeatmapInfo?.Ruleset != null && !e.NewValue.BeatmapInfo.Ruleset.Equals(decoupledRuleset.Value))
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{
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Ruleset.Value = e.NewValue.BeatmapInfo.Ruleset;
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