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Implement joystick keybindings
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Submodule osu-framework updated: 85b3494117...3388ae24ba
@ -223,6 +223,26 @@ namespace osu.Game.Overlays.KeyBinding
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return true;
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}
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protected override bool OnJoystickPress(InputState state, JoystickPressEventArgs args)
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{
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if (!HasFocus)
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return false;
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bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
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finalise();
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return true;
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}
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protected override bool OnJoystickRelease(InputState state, JoystickReleaseEventArgs args)
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{
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if (!HasFocus)
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return base.OnJoystickRelease(state, args);
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finalise();
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return true;
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}
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private void finalise()
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{
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if (bindTarget != null)
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