Merge remote-tracking branch 'refs/remotes/ppy/master' into user_profile_modes

This commit is contained in:
Andrei Zavatski
2019-06-26 18:31:36 +03:00
61 changed files with 935 additions and 626 deletions

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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -40,6 +39,10 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly FavouriteButton favouriteButton;
private readonly FillFlowContainer fadeContent;
private readonly LoadingAnimation loading;
public Header()
{
ExternalLinkButton externalLink;
@ -96,8 +99,7 @@ namespace osu.Game.Overlays.BeatmapSet
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = 20,
@ -105,63 +107,71 @@ namespace osu.Game.Overlays.BeatmapSet
Left = BeatmapSetOverlay.X_PADDING,
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
},
Child = new FillFlowContainer
Children = new Drawable[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
fadeContent = new FillFlowContainer
{
new Container
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = Picker = new BeatmapPicker(),
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
new Container
{
title = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
},
externalLink = new ExternalLinkButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font
},
}
},
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 20 },
Child = author = new AuthorInfo(),
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = buttons_height,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = Picker = new BeatmapPicker(),
},
new FillFlowContainer
{
favouriteButton = new FavouriteButton(),
downloadButtonsContainer = new FillFlowContainer
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
Spacing = new Vector2(buttons_spacing),
title = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
},
externalLink = new ExternalLinkButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font
},
}
},
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 20 },
Child = author = new AuthorInfo(),
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = buttons_height,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
{
favouriteButton = new FavouriteButton(),
downloadButtonsContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
Spacing = new Vector2(buttons_spacing),
},
},
},
},
},
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
}
},
new FillFlowContainer
{
@ -187,8 +197,11 @@ namespace osu.Game.Overlays.BeatmapSet
},
};
Picker.Beatmap.ValueChanged += b => Details.Beatmap = b.NewValue;
Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
Picker.Beatmap.ValueChanged += b =>
{
Details.Beatmap = b.NewValue;
externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}";
};
}
[BackgroundDependencyLoader]
@ -201,24 +214,35 @@ namespace osu.Game.Overlays.BeatmapSet
BeatmapSet.BindValueChanged(setInfo =>
{
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
title.Text = setInfo.NewValue?.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue?.Metadata.Artist ?? string.Empty;
onlineStatusPill.Status = setInfo.NewValue?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
cover.BeatmapSet = setInfo.NewValue;
if (setInfo.NewValue != null)
{
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
}
else
if (setInfo.NewValue == null)
{
onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint);
fadeContent.Hide();
loading.Show();
downloadButtonsContainer.FadeOut(transition_duration);
favouriteButton.FadeOut(transition_duration);
}
else
{
fadeContent.FadeIn(500, Easing.OutQuint);
updateDownloadButtons();
loading.Hide();
title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty;
artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty;
onlineStatusPill.FadeIn(500, Easing.OutQuint);
onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status;
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);
updateDownloadButtons();
}
}, true);
}

View File

@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Size = new Vector2(40),
FillMode = FillMode.Fit,
},
avatar = new UpdateableAvatar
avatar = new UpdateableAvatar(hideImmediately: true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
},
flag = new UpdateableFlag
flag = new UpdateableFlag(hideImmediately: true)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API;
namespace osu.Game.Overlays.Direct
{
@ -47,9 +47,9 @@ namespace osu.Game.Overlays.Direct
attachDownload(beatmaps.GetExistingDownload(setInfo.NewValue));
}, true);
beatmaps.BeatmapDownloadBegan += download =>
beatmaps.DownloadBegan += download =>
{
if (download.BeatmapSet.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
if (download.Model.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
attachDownload(download);
};
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Direct
if (beatmaps != null)
{
beatmaps.BeatmapDownloadBegan -= attachDownload;
beatmaps.DownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
}
@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Direct
#endregion
private DownloadBeatmapSetRequest attachedRequest;
private ArchiveDownloadRequest<BeatmapSetInfo> attachedRequest;
private void attachDownload(DownloadBeatmapSetRequest request)
private void attachDownload(ArchiveDownloadRequest<BeatmapSetInfo> request)
{
if (attachedRequest != null)
{
@ -118,7 +118,7 @@ namespace osu.Game.Overlays.Direct
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void setAdded(BeatmapSetInfo s, bool existing) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void setAdded(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);

View File

@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Music
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
{
beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false));
beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet);
beatmaps.ItemAdded += addBeatmapSet;
beatmaps.ItemRemoved += removeBeatmapSet;
@ -83,11 +83,8 @@ namespace osu.Game.Overlays.Music
beatmapBacking.ValueChanged += _ => updateSelectedSet();
}
private void addBeatmapSet(BeatmapSetInfo obj, bool existing) => Schedule(() =>
private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>
{
if (existing)
return;
var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) };
items.Add(newItem);

View File

@ -218,15 +218,9 @@ namespace osu.Game.Overlays
beatmapSets.Insert(index, beatmapSetInfo);
}
private void handleBeatmapAdded(BeatmapSetInfo obj, bool existing)
{
if (existing)
return;
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));
Schedule(() => beatmapSets.Add(obj));
}
private void handleBeatmapRemoved(BeatmapSetInfo obj) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == obj.ID));
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
protected override void LoadComplete()
{
@ -259,6 +253,12 @@ namespace osu.Game.Overlays
{
base.Update();
if (pendingBeatmapSwitch != null)
{
pendingBeatmapSwitch();
pendingBeatmapSwitch = null;
}
var track = current?.TrackLoaded ?? false ? current.Track : null;
if (track?.IsDummyDevice == false)
@ -368,15 +368,12 @@ namespace osu.Game.Overlays
mod.ApplyToClock(track);
}
private ScheduledDelegate pendingBeatmapSwitch;
private Action pendingBeatmapSwitch;
private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
{
//we might be off-screen when this update comes in.
//rather than Scheduling, manually handle this to avoid possible memory contention.
pendingBeatmapSwitch?.Cancel();
pendingBeatmapSwitch = Schedule(delegate
// avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
pendingBeatmapSwitch = delegate
{
// todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
Task.Run(() =>
@ -416,7 +413,7 @@ namespace osu.Game.Overlays
playerContainer.Add(newBackground);
});
});
};
}
protected override void PopIn()

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@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
private class AudioDeviceSettingsDropdown : SettingsDropdown<string>
{
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl { Items = Items };
protected override OsuDropdown<string> CreateDropdown() => new AudioDeviceDropdownControl();
private class AudioDeviceDropdownControl : DropdownControl
{

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@ -237,7 +237,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl();
private class ResolutionDropdownControl : DropdownControl
{

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@ -82,13 +82,7 @@ namespace osu.Game.Overlays.Settings.Sections
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
private void itemAdded(SkinInfo s, bool existing)
{
if (existing)
return;
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
}
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
protected override void Dispose(bool isDisposing)
{
@ -108,7 +102,7 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
{
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl { Items = Items };
protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
private class SkinDropdownControl : DropdownControl
{

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@ -13,39 +13,23 @@ namespace osu.Game.Overlays.Settings
{
protected new OsuDropdown<T> Control => (OsuDropdown<T>)base.Control;
private IEnumerable<T> items = Enumerable.Empty<T>();
public IEnumerable<T> Items
{
get => items;
set
{
items = value;
if (Control != null)
Control.Items = value;
}
get => Control.Items;
set => Control.Items = value;
}
private IBindableList<T> itemSource;
public IBindableList<T> ItemSource
{
get => itemSource;
set
{
itemSource = value;
if (Control != null)
Control.ItemSource = value;
}
get => Control.ItemSource;
set => Control.ItemSource = value;
}
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
protected sealed override Drawable CreateControl() => CreateDropdown();
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items, ItemSource = ItemSource };
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl();
protected class DropdownControl : OsuDropdown<T>
{

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Input.Events;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Toolbar
{
@ -23,6 +24,7 @@ namespace osu.Game.Overlays.Toolbar
public Action OnHome;
private ToolbarUserButton userButton;
private ToolbarRulesetSelector rulesetSelector;
protected override bool BlockPositionalInput => false;
@ -40,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame osuGame)
private void load(OsuGame osuGame, Bindable<RulesetInfo> parentRuleset)
{
Children = new Drawable[]
{
@ -57,7 +59,7 @@ namespace osu.Game.Overlays.Toolbar
{
Action = () => OnHome?.Invoke()
},
new ToolbarRulesetSelector()
rulesetSelector = new ToolbarRulesetSelector()
}
},
new FillFlowContainer
@ -84,6 +86,9 @@ namespace osu.Game.Overlays.Toolbar
}
};
// Bound after the selector is added to the hierarchy to give it a chance to load the available rulesets
rulesetSelector.Current.BindTo(parentRuleset);
State.ValueChanged += visibility =>
{
if (overlayActivationMode.Value == OverlayActivation.Disabled)

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@ -1,58 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Effects;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetButton : ToolbarButton
{
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get => ruleset;
set
{
ruleset = value;
var rInstance = ruleset.CreateInstance();
TooltipMain = rInstance.Description;
TooltipSub = $"Play some {rInstance.Description}";
SetIcon(rInstance.CreateIcon());
}
}
public bool Active
{
set
{
if (value)
{
IconContainer.Colour = Color4.White;
IconContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
};
}
else
{
IconContainer.Colour = new Color4(255, 194, 224, 255);
IconContainer.EdgeEffect = new EdgeEffectParameters();
}
}
}
protected override void LoadComplete()
{
base.LoadComplete();
IconContainer.Scale *= 1.4f;
}
}
}

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@ -1,49 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osuTK;
using osuTK.Input;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Rulesets;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osuTK.Input;
using System.Linq;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetSelector : Container
public class ToolbarRulesetSelector : RulesetSelector
{
private const float padding = 10;
private readonly FillFlowContainer modeButtons;
private readonly Drawable modeButtonLine;
private ToolbarRulesetButton activeButton;
private RulesetStore rulesets;
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private Drawable modeButtonLine;
public ToolbarRulesetSelector()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
}
Children = new[]
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new[]
{
new OpaqueBackground(),
modeButtons = new FillFlowContainer
new OpaqueBackground
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Left = padding, Right = padding },
Depth = 1,
},
modeButtonLine = new Container
{
@ -58,36 +50,50 @@ namespace osu.Game.Overlays.Toolbar
Radius = 15,
Roundness = 15,
},
Children = new[]
Child = new Box
{
new Box
{
RelativeSizeAxes = Axes.Both,
}
RelativeSizeAxes = Axes.Both,
}
}
};
});
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets, Bindable<RulesetInfo> parentRuleset)
protected override void LoadComplete()
{
this.rulesets = rulesets;
base.LoadComplete();
foreach (var r in rulesets.AvailableRulesets)
{
modeButtons.Add(new ToolbarRulesetButton
{
Ruleset = r,
Action = delegate { ruleset.Value = r; }
});
}
ruleset.ValueChanged += rulesetChanged;
ruleset.DisabledChanged += disabledChanged;
ruleset.BindTo(parentRuleset);
Current.BindDisabledChanged(disabled => this.FadeColour(disabled ? Color4.Gray : Color4.White, 300), true);
Current.BindValueChanged(_ => moveLineToCurrent(), true);
}
private void moveLineToCurrent()
{
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
{
if (tabItem.Value == Current.Value)
{
modeButtonLine.MoveToX(tabItem.DrawPosition.X, 200, Easing.OutQuint);
break;
}
}
}
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ToolbarRulesetTabButton(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Left = padding, Right = padding },
};
protected override bool OnKeyDown(KeyDownEvent e)
{
base.OnKeyDown(e);
@ -96,46 +102,13 @@ namespace osu.Game.Overlays.Toolbar
{
int requested = e.Key - Key.Number1;
RulesetInfo found = rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
RulesetInfo found = Rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
if (found != null)
ruleset.Value = found;
Current.Value = found;
return true;
}
return false;
}
public override bool HandleNonPositionalInput => !ruleset.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !ruleset.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !ruleset.Disabled && base.PropagatePositionalInputSubTree;
private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())
{
bool isActive = m.Ruleset.ID == e.NewValue.ID;
m.Active = isActive;
if (isActive)
activeButton = m;
}
activeMode.Invalidate();
}
private Cached activeMode = new Cached();
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (!activeMode.IsValid)
{
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, Easing.OutQuint);
activeMode.Validate();
}
}
}
}

View File

@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetTabButton : TabItem<RulesetInfo>
{
private readonly RulesetButton ruleset;
public ToolbarRulesetTabButton(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Child = ruleset = new RulesetButton
{
Active = false,
};
var rInstance = value.CreateInstance();
ruleset.TooltipMain = rInstance.Description;
ruleset.TooltipSub = $"Play some {rInstance.Description}";
ruleset.SetIcon(rInstance.CreateIcon());
}
protected override void OnActivated() => ruleset.Active = true;
protected override void OnDeactivated() => ruleset.Active = false;
private class RulesetButton : ToolbarButton
{
public bool Active
{
set
{
if (value)
{
IconContainer.Colour = Color4.White;
IconContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
};
}
else
{
IconContainer.Colour = new Color4(255, 194, 224, 255);
IconContainer.EdgeEffect = new EdgeEffectParameters();
}
}
}
protected override bool OnClick(ClickEvent e)
{
Parent.Click();
return base.OnClick(e);
}
protected override void LoadComplete()
{
base.LoadComplete();
IconContainer.Scale *= 1.4f;
}
}
}
}