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Merge branch 'master' into adjustable-map-settings
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@ -25,14 +25,20 @@ using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Difficulty;
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using osu.Game.Rulesets.Mania.Edit;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Mania
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{
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public class ManiaRuleset : Ruleset
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{
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public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableManiaRuleset(this, beatmap, mods);
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
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public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new ManiaScoreProcessor(beatmap);
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
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public const string SHORT_NAME = "mania";
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@ -51,7 +57,9 @@ namespace osu.Game.Rulesets.Mania
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new ManiaModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Autoplay))
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if (mods.HasFlag(LegacyMods.Cinema))
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yield return new ManiaModCinema();
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else if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new ManiaModAutoplay();
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if (mods.HasFlag(LegacyMods.Easy))
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@ -149,7 +157,7 @@ namespace osu.Game.Rulesets.Mania
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case ModType.Automation:
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return new Mod[]
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{
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new MultiMod(new ManiaModAutoplay(), new ModCinema()),
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new MultiMod(new ManiaModAutoplay(), new ManiaModCinema()),
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};
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case ModType.Fun:
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@ -159,7 +167,7 @@ namespace osu.Game.Rulesets.Mania
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};
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default:
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return new Mod[] { };
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return Array.Empty<Mod>();
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}
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}
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@ -179,11 +187,6 @@ namespace osu.Game.Rulesets.Mania
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public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this);
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public ManiaRuleset(RulesetInfo rulesetInfo = null)
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: base(rulesetInfo)
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{
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}
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public override IEnumerable<int> AvailableVariants
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{
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get
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@ -269,7 +272,7 @@ namespace osu.Game.Rulesets.Mania
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return stage1Bindings.Concat(stage2Bindings);
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}
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return new KeyBinding[0];
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return Array.Empty<KeyBinding>();
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}
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public override string GetVariantName(int variant)
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