Make the hitobject masks move within their placement/selection

This commit is contained in:
smoogipoo
2018-10-25 18:16:25 +09:00
parent 72d48aa7f5
commit ea6db8b793
12 changed files with 137 additions and 101 deletions

View File

@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects
private Vector2 position;
public Vector2 Position
public virtual Vector2 Position
{
get => position;
set