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Simplify method of marking players as playing in test scenes
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@ -50,7 +50,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public void Disconnect() => isConnected.Value = false;
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public void AddUser(User user) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(user.Id) { User = user });
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public MultiplayerRoomUser AddUser(User user, bool markAsPlaying = false)
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{
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var roomUser = new MultiplayerRoomUser(user.Id) { User = user };
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((IMultiplayerClient)this).UserJoined(roomUser);
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if (markAsPlaying)
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PlayingUserIds.Add(user.Id);
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return roomUser;
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}
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public void AddNullUser(int userId) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(userId));
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