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Add a display of count of selected objects in editor
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@ -64,6 +64,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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DragBox = CreateDragBox(select),
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selectionHandler,
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SelectionBlueprints = CreateSelectionBlueprintContainer(),
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selectionHandler.CreateProxy(),
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DragBox.CreateProxy().With(p => p.Depth = float.MinValue)
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});
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