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Update all existing calls to extension method with correct fallback handling
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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty<Mod>());
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return new ScoreAccessibleReplayPlayer(ruleset.GetAutoplayMod()?.CreateReplayScore(beatmap, Array.Empty<Mod>()));
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return new ScoreAccessibleReplayPlayer(ruleset.GetAutoplayMod()?.CreateScoreFromReplayData(beatmap, Array.Empty<Mod>()));
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}
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protected override void AddCheckSteps()
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