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Fix marker being cleared each beatmap change
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@ -15,6 +15,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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{
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protected override void LoadBeatmap(WorkingBeatmap beatmap)
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{
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base.LoadBeatmap(beatmap);
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foreach (int bookmark in beatmap.BeatmapInfo.Bookmarks)
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Add(new BookmarkVisualisation(bookmark));
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}
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