Fix marker being cleared each beatmap change

This commit is contained in:
Dean Herbert
2017-09-27 11:06:33 +08:00
parent 708632bca8
commit eae29820c0
5 changed files with 11 additions and 2 deletions

View File

@ -18,6 +18,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
{
protected override void LoadBeatmap(WorkingBeatmap beatmap)
{
base.LoadBeatmap(beatmap);
ControlPointInfo cpi = beatmap.Beatmap.ControlPointInfo;
cpi.TimingPoints.ForEach(addTimingPoint);