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Allow mods to apply to track, not clock
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@ -261,8 +261,8 @@ namespace osu.Game.Overlays
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if (allowRateAdjustments)
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{
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foreach (var mod in mods.Value.OfType<IApplicableToClock>())
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mod.ApplyToClock(track);
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foreach (var mod in mods.Value.OfType<IApplicableToTrack>())
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mod.ApplyToTrack(track);
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}
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}
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