Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety

This commit is contained in:
Dean Herbert
2020-04-15 16:54:50 +09:00
parent 18c28390ef
commit eb165840cb
10 changed files with 46 additions and 31 deletions

View File

@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
// If we're far enough away from the left stage, we should bring outselves in front of it
ProxyContent();
var flash = (MainPiece as CirclePiece)?.FlashBox;
var flash = (MainPiece.Drawable as CirclePiece)?.FlashBox;
flash?.FadeTo(0.9f).FadeOut(300);
const float gravity_time = 300;